Barbena Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman dresses well, typically a more casual-formal manner and is in decent physical shape. Her red hair is still thick. She has a tattooed face.
Personality: Barbena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. Since then, she has sought to make the best of life.
Motivation: She doesn't get along with people that don't share her tastes; and she has money and likes to spend it
Ideals: Impeccable, Optimist. Bonds: Attractive, In love, Rich. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 sp.
Tagga Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. Her red hair is slicked back into a classic pompadour. Her eyes are blue.
Personality: She exudes charisma. She is a tour de force of persuasion. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: She is greedy; and money/treasure
Ideals: Extrovert. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
Urshar Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears an entirely grey suit with black socks and a vest with buckled shoes. With bright white hair. She wears an eyepatch.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Urshar grew up listening to her mother's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's repulsed by the PC.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Bowyer
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Dabbledob Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A 3'5" northern man, he is renowned for his bright blue suits and hats. His tied-back hair is brown. His fierce blue eyes like to dwell on things.
Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.
History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break
Ideals: Artistic. Flaws: Shy. Bonds: Nature, Adventurer, Enemies. Occupation: Barrister
Voice: Cold and demanding tone
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Gnoll, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
Possessions: 4000 cp. 1 Masterwork Thieves’ tools. 1 Good lock. 1 Superior lock.
Ar-Gul Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is bristling with hidden weapons, mostly greatswords and sais. His brown hair is cut jaggedly and amateurishly. He has a dull look in his blue eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Armorer business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Someone believes him a fraud; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Justice. Bonds: Criminal record, Job, Military, Enemies. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Elven, Giant
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
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Their contribution stands as a beacon of hope for all adventurers!
