Alexandre Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright yellow and red, and wears rings and necklaces with large, colorful gems. His blonde hair is slicked back into a classic pompadour. His hazel eyes have a joyful gleam in them most of the time.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also is a firm believer in the manly ideal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Ruler job and began his own company from there.
Motivation: Half-Elven compassion; and sabotage a competitor
Flaws: Ugly, Impulsive, Racist. Bonds: Rich, Mentor, Job. Occupation: Ruler
Voice: American accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 30000 cp. Aquamarine (1100 gp). Tourmaline (140 gp).
Salasar Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, blue shirt, and black tie. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a card on it. His green crest is braided into rings. He has a dull look in his red eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Salasar was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He hasn't been sleeping well lately.
Motivation: Expand his business; and marry his sister to traveling adventurers
Flaws: Shy, Insomniac. Bonds: Family, Immigrant, Job. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 cp. Golden pearl (40 gp).
Ugarth Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. He wears his auburn hair up. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing music.
History: Ugarth lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered music. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found.
Ideals: Disciplined, Artistic. Bonds: Attractive, Slave, Family. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1400 sp. Old masterpiece painting (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Old masterpiece painting (600 gp).
Adrik Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a grey tunic with red highlights, and long white pants that bunch up around his shoes. He has no hair. He wears an eyepatch.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was raised in a island tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he's in love
Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Nature, Religious, Has a crush. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 50 gp.
Windy Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop fur cut. His face is scarred and worn.
Personality: Stoic and calm, he prefers to meditate than take action. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Ideals: Entrepeneur, Disciplined. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Sellsword
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 150 gp.
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