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NPC Generator

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Advanced [show]


Verna Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. She wears her brown hair down. She tend to wears goggles to shield her eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels kind of lost in life; and a need for knowledge about a nearby landmark

Flaws: Emotional, Depressed. Bonds: Adventurer, Religious, Mentor. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Verna Whispermouse, Female Halfling Warrior 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Flame Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her long gray fur kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Flame took refuge in the large cave and found the beat up scythe and armor she uses now. She used her abilities to travel the world and help people.

Motivation: Meet up once more with her childhood friend; and she is not mentally stable, and does not behave rationally

Ideals: Opinionated, Philantrophist. Flaws: Insane. Bonds: Mentor, Nature. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Flame Of Storm, Female Tabaxi Druid 3
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Erky Welber, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He dresses like a well dressed Performer does. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Performer, Erky learned a great deal about his father's area of expertise. A gifted student he started as a Ploughman, but he got bored and became a Performer. He became a Performer soon after.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Slave, Immigrant. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Erky Welber, Male Gnome Barbarian 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 18 (+4)15 (+2)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Silver pearl (40 gp). 1 Masterwork manacles.


Social Check DCs


Jabbie Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic. Flaws: Insane, Depressed. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Jabbie Maekkelferce, Male Gnome Commoner 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Seven Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. She has dyed her greying brown fur a little too much giving a sharp brown color. She wears crescent spectacles with a black brim.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Seven was raised in a hard working conservative environment. She worked as a nervous Dilettante and found it very stressful. She then took over the family business and is one of the better Dilettante for hire.

Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Job. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Seven Timber, Female Tabaxi Rogue 4
Medium (5'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs

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