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Advanced [show]


Gale Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. He keeps his gray fur in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the south. Energy wise he seems alert and responsive.

History: He got into the Body Guard business at a young age. After coming to the age of reason, Gale took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: He seems to be bored by most things; and to be a stylist again

Ideals: Pacifist, Professionalism, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

Gale Of Ivory, Male Tabaxi Barbarian 2
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Draconic, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1500 sp. Tiger eye turquoise (6 gp). Moss agate (6 gp).


Social Check DCs


Aerdeth Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He tends to wear a blue poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His black hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: Aerdeth was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business; and expand his business

Ideals: Persistence. Bonds: Immigrant, Military, Job, Adventurer. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Aerdeth Mellerelel, Male Elf Druid 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 16 (+3)14 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 120 gp.


Social Check DCs


John Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky yellow painted plate armor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

John Hill, Male Half-Elf Warrior 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 15 (+2)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. White pearl (120 gp).


Social Check DCs


Arha Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a hunchback. Her black hair has been sun bleached extensively. She has gleaming, smiling gray eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She's also a talented Barber, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult; and she is unsatisfied with her job

Flaws: Ugly, Antagonistic. Bonds: Rich, Debt, Job. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Arha Yardley, Female Half-Orc Druid 1
Medium (4'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. Amber (160 gp).


Social Check DCs


Alvyn Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt, and he perpetually has his quarterstaff ready. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Alvyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. Energy wise he seems alert and responsive.

History: The child of western immigrants he idolized his father. Alvyn was born on a far western desert where he grew up under the tutelage of his father, an expert Tanner. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alvyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and wants to raise his children well

Ideals: Fighting, Impeccable, Professionalism. Bonds: Immigrant, Family. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Alvyn Reese, Male Gnome Commoner 3
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp.


Social Check DCs

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