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Advanced [show]


Beast In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. He keeps his long yellow fur kept up in a rat tail. His green eyes peer out from beneath his Stetson brown hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: Born in the west to a Butcher, Beast learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Beast In the Wind, Male Tabaxi Warrior 1
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Norkruuth Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His green crest is braided into rings. His eyes, though not visible through his cowl, are red.

Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Norkruuth was born in the south. At a young age he loved to build and create. He has had some formal painting training, and achieved minor success. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has comitted a past crime that haunts him to this day; and someone believes him a fraud

Ideals: Justice, Persistence, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Norkruuth Turnuroth, Male Dragonborn Warrior 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp.


Social Check DCs


Dworic Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He wears a feathered hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Dworic was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Joker, Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Dworic Gorunn, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sarah Fawcett, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She does not wear sleeves and tends to eschew shirts when she can avoid it. She sports blonde long hair. Her fierce blue eyes like to dwell on things.

Personality: Sarah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the east, but her parents moved at a very young age to the south. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She left for the east, certain she would find work there.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Artistic. Bonds: In love, Immigrant, Job. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Sarah Fawcett, Female Human Rogue 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Eberk Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is styled in orderly dreadlocks. His fierce blue eyes like to dwell on things.

Personality: Eberk speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Eberk was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Military, Poor. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Eberk Steelfist, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 340 gp.


Social Check DCs

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