Flask Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white fur is singed and shortened. He has amber eyes.
Personality: He will rave to anyone who will listen. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted martial powers by his dying sister.
Motivation: To pay off his debts.
Ideals: Gifted. Flaws: Ugly, Insane, Racist. Bonds: Debt. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Jane Marston, Female Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, she is an attractive figure. She wears dark leathers with embroidery. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She acts crazy and hedonistic. A true patriot, Jane would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of a Dyer, who enjoyed hunting, Jane was taken on many hunting expeditions. Jane was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jane decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture.
Flaws: Hedonist. Bonds: Attractive, Military, Nature, Criminal record. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 20 pp. 1 Masterwork Common Melee.
Tervaround Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has wavy blonde hair. She wears round tiny glasses practically rammed into her face.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She hasn't been sleeping well lately.
Motivation: Wants to work out more often; and she has money and likes to spend it
Ideals: Athletic, Artistic. Flaws: Impulsive, Insomniac. Bonds: Rich. Occupation: Masseuse
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 17 (+3) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 4000 cp.
Kali Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her dark red hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, she is a well trained Dyer. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was always a brilliant, if unscrupulous mind. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She is searching for what she claims is her rightful reward.
Motivation: A strong sense of loyalty to Dragonborn people; and further expansion of business
Ideals: Logical. Flaws: Insane, Forgetful, Racist. Bonds: Job, Adventurer. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 30 gp.
Edge Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears brown leather gloves, a brown jacket, and tight pants. He has done his best to style his brown fur to look like a famous performer. His eyes are blue and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Edge grew up listening to his mother's many stories. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Joker. Flaws: Ugly, Disease, Insane. Bonds: Adventurer. Occupation: Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 6 Acid flasks.
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