Maegan Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She very much looks the part of a Guard. With bright blonde hair. She is baby faced.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a small toy that she constantly fidgets with.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Maegan has worked very hard to control her curse. She tends to her Guard job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Athletic, Joker. Flaws: Addict, Disease. Bonds: Job. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 10 pp.
Engong Halsey, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing a perfectly clean shirt and pair of pants. Her auburn hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are brown and catlike.
Personality: Eccentric and domineering, Engong will drive conversation. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Assassin and found it very stressful. She tends to her Assassin job now, and dutifully fulfills any obligations she has.
Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg
Ideals: Extrovert, Philantrophist. Flaws: Disease, Insane. Bonds: Attractive, Job. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 80 gp. Large well-done wool tapestry (100 gp).
Eberdeb Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is generally shirtless and showing off his tattooed chest. He has a small bristly mustache and wavy auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Aggressive, abrasive, and angry, Eberdeb embodies much of what other species detest in the Gnomes. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by giants. Eberdeb was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Wants to raise his children well; and he is wracked by social anxiety
Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Enemies, Family. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 15
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Breastplate.
Kansif Roscoe, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She tends to wear a large black jacket. Her hair is golden and curly. Her eyes, though not visible through her cowl, are green.
Personality: Eccentric and domineering, Kansif will drive conversation. She is able to fit into much smaller and tighter spaces than normal.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and revenge
Ideals: Extrovert, Gifted. Bonds: Military, Adventurer, Enemies. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 2000 sp. 1 Chain shirt.
Tethren Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered trident and tarnished nunchaku as well. He keeps his dark red hair in a flapper bob. He wears a mask on his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and expand his business
Ideals: Fighting. Bonds: Adventurer, Job, Family, Immigrant. Occupation: Bounty Hunter
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 390 gp.
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