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NPC Generator

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Advanced [show]


Hlin Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a fancy brown dress. Her hair is white and very short. Her eyes are amber and she is always smoking a pipe.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with a lost civilization.

History: Hlin was born with her father's beautiful face. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She inherited the family business which she has now maintained for 15 years.

Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend

Bonds: Attractive, Guardian, Adventurer, Debt, Job, Military. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Hlin Graybeard, Female Dwarf Aristocrat 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Athletics +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Oblar Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Stableman. He has a moderate pudge and is not very fit. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He became a Stableman soon after.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy, Disease. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Oblar Leagallow, Male Halfling Wizard 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Dreali Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He is bristling with hidden weapons, mostly glaives and bows. He is bald on top and has large white tufts of hair around his ears. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Opinionated, Logical. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Dreali Dalanthan, Male Elf Adept 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 17000 cp. 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Alston Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a tan armored body suit, with a simple brown line shooting up and back down. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes and a tan hat with a brown feather.

Personality: He is almost excessively polite to everyone, even when angry. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Shy, Hedonist, PTSD. Bonds: Rich. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Alston Timbers, Male Gnome Commoner 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)10 (+0) 15 (+2)11 (+0)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 30 pp. Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).


Social Check DCs


Claira Withrethin, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears suspenders and blue workpants. Her shirt is white, and she wears a heavy blue leather apron most of the time. Her hair is white and curly. Her green unseeing eyes seem to look past you.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Claira was born in the east. At a young age she loved to build and create. She worked as a nervous Body Guard and found it very stressful. Days after completing her studies, news broke out that her hometown was attacked by illithids. Claira was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Many illithids want her driven away; and someone believes her a fraud

Ideals: Persistence. Flaws: Disease. Bonds: Poor, Job, Enemies. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Claira Withrethin, Female Elf Barbarian 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)9 (-1) 14 (+2)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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