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NPC Generator

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Advanced [show]


Cecily Stratford, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. Her head has been shaved. Her otherwise smooth face is marked with small tiny scars.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She enjoys reading and quiet.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cecily was born on a far eastern desert where she grew up under the tutelage of her father, an expert Carter. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Cecily Stratford, Female Human Monk 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 18 (+4)12 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Qualen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right hand appears badly burned and disfigured. He wears his brown hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. Qualen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Optimist, Fighting. Bonds: Adventurer, Nature. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Qualen Dunben, Male Gnome Monk 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)10 (+0) 10 (+0)16 (+3)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Crampernap Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and lanky with angular features, he is an attractive figure. He wears an entirely tan suit with violet socks and a vest with buckled shoes. He wears his golden hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Crampernap will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes

Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Crampernap Raulnor, Male Gnome Wizard 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp. Cloth of gold vestments (60 gp).


Social Check DCs


Mardred Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. She has slicked back red hair. Her violet eyes dart from person to person.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She comes from a rich southern family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Carter soon after.

Motivation: She is wracked by social anxiety; and she has money and likes to spend it

Ideals: Opinionated, Entrepeneur. Flaws: Fearful. Bonds: Rich, Job. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Mardred Deepdelver, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. Sardonyx (70 gp). 1 Healer’s kit.


Social Check DCs


Nil Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears black leather gloves, a black jacket, and tight pants. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a brothel owner, Nil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Spice Merchant.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Fearful. Bonds: Attractive, Job, Mentor, Family. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Nil Branson, Male Half-Orc Druid 2
Medium (6'7") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)11 (+0) 15 (+2)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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