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Advanced [show]


Barbena Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a fancy brown dress. Her hair is silver and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irascible and easily irritated. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the north her family was never financially stable. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barbena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Religious. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Barbena Eversharp, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)17 (+3) 12 (+1)6 (-2)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Druidic, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 4000 cp. 1 Half-Plate.


Social Check DCs


Vezera Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a Stetson hat to hide her balding. Her eyes are red and beady.

Personality: She is very quiet and rarely speaks above a whisper. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a white middle class family as the only child. Her father had invested heavily in several trade routes and wanted her to inherit them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Money/treasure; and she is greedy

Flaws: Ugly, Shy, Impulsive, Mundane. Bonds: Rich. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Vezera Ebynichtomonis, Female Dragonborn Barbarian 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 13 (+1)16 (+3)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5

Possessions: 600 sp.


Social Check DCs


Andraste Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue armored body suit, with a simple grey line shooting up and back down. She has a slight overbite and is overall scrawny. She keeps her long auburn hair kept up in a rat tail. She wears an eyepatch.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She plays an instrument quite well.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her divine abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and seeks redemption

Ideals: Optimist, Artistic, Gifted. Flaws: Ugly. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Andraste Siannodel, Female Elf Monk 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Dayereth Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of strength around his neck, and a shortbow on his belt. His blonde hair is heavily combed to the right. His thin eyebrows rest above his beady amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Dayereth is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Dayereth Firahel, Male Elf Wizard 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)14 (+2) 9 (-1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven, Giant, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Tûmûg Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large black jacket. With bright golden hair and a scraggly beard. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a brothel owner, Tûmûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tûmûg took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Mentor, Nature. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Tûmûg Clapham, Male Half-Orc Adept 1
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Ignan, Goblin
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp. Chrysoberyl (90 gp). 1 Magnifying glass.


Social Check DCs

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