Aerdeth Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His chestnut hair is cut short. His ears are large.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Aerdeth hails from a village terrorized by drow. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aerdeth took refuge in the old dungeon and found the beat up greatsword and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by drow. Aerdeth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He wants revenge against drow; and someone believes him a fraud
Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Enemies, Nature. Occupation: Merchant
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 6000 cp. A silver and pearl hairclip (70 gp).
Spear Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a pastel armored body suit, with a simple tan line shooting up and back down. Her black fur is lengthy. She has gleaming, smiling green eyes.
Personality: She is extraordinarily eccentric. A true patriot, Spear would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She served in the navy to pay for her family's outstanding loans. She moved out west to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture.
Ideals: Athletic. Flaws: Insane. Bonds: Military, Criminal record. Occupation: Fletcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
Possessions: 20000 cp.
Crampernap Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin blue vertical stripes and yellow pants, and he perpetually has his hammer ready. His golden hair is thinning but still full. His eyes are violet and beady.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.
History: He was born in a small forest village. Crampernap liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Optimist. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Minor magic item.
Egelina Feeny, Female Half-Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Adventurer, and she perpetually has her shortbow ready. Her brown hair, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She never swears and excessively uses polite adverbs when speaking. She is obsessed with finding treasure.
History: Egelina was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She struck the Adventurer job and began her own company from there.
Motivation: She is unsatisfied with her job.
Ideals: Fighting, Optimist. Bonds: Job, Attractive, Adventurer. Occupation: Adventurer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Simple lock. 1 Simple lock. 1 Magnifying glass.
Georgina Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She wears red trousers with grey and brown striped suspenders. She wears various colorful collared shirts. She is portly but not overly obese. She keeps her golden hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in a small island village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Due to her spouse's obsession with being a Roofer they were divorced and she won custody of their son. She worked as a Tanner, and she later adopted a second son.
Motivation: To reunite with her absent father.
Flaws: Antagonistic, Secretive. Bonds: Nature, Family. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 600 sp. Azurite (4 gp). 1 Banded mail.
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