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Advanced [show]


Two Llamas On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his sai ready. His orange fur is matted, messy, and big. His eyes are amber and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with finding treasure.

History: Gifted from a young age, Two Llamas studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better trade route.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Two Llamas On the Mountaintop, Male Tabaxi Monk 2
Medium (5'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 900 sp. Pink pearl (60 gp). Deep green spinel (60 gp). 1 Masterwork manacles.


Social Check DCs


Yvonne Wesley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair, while still mostly black, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She now spends her time doing works of charity.

Motivation: Her religion dominates her actions; and to prove her worth to the world

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Rich, Job, Religious. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Yvonne Wesley, Female Human Paladin 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp. Amethyst (60 gp).


Social Check DCs


Trail Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of nunchakus, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has moderate length orange fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has all his life been fascinated with dancing.

History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting, Artistic, Logical. Flaws: Insomniac. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Trail Prim Posies, Male Tabaxi Sorcerer 3
Medium (6'4") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Cask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a pastel suit, tan shirt, and black tie. His yellow fur is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Cask embodies much of what other species detest in the Tabaxis. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Cask was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Cask's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Cask On the Water, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp. Amethyst (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Sapply Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He carries with him a set of nunchakus, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Sapply speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Sapply Albaratie, Male Gnome Expert 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 44000 sp. 1 Masterwork manacles.


Social Check DCs

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