Crampernap Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a blue poncho over his likewise colored trousers and shirt. He has a long silver beard with little hanging trinkets. His blue unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: The child of eastern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. Some 4 years later his spouse died after the birth of his son. Heartbroken, Crampernap never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Attractive, In love. Occupation: Servant
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 2000 sp.
Shifting Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man is typically in his Mayor uniform. He has done his best to style his orange fur to look like a famous performer. He has a dull look in his hazel eyes.
Personality: He is extraordinarily eccentric. He enjoys reading and quiet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He struck the Mayor job and began his own company from there.
Motivation: To find somewhere to settle down; and he is content
Ideals: Athletic, Logical. Flaws: Insane, Mundane. Bonds: Job. Occupation: Mayor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 1100 sp.
Althaea Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a large yellow mantle and cape that has been intricately interwoven into her pastel robe. She carries a battered mace and tarnished scimitar as well. Her white hair is slicked back into a classic pompadour. Her eyes are a pleasant blue.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is frequently practicing swordplay.
History: Born in the south to a Guard, Althaea learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She then took over the family business and is one of the better Guard for hire.
Motivation: She is unsatisfied with her job.
Ideals: Fighting, Impeccable, Athletic. Bonds: Military, Job. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 gp.
Flask Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a pastel coat over a tan low-cut shirt, and a Stetson hat upon his head. His beige fur has been sun bleached extensively. His eyes are a pleasant hazel.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: A powerful necromancer made him what he is. Flask was born on a far northern desert where he grew up under the tutelage of his father, an expert Hunter. Recently he has begun working with bootleggers and crooks.
Motivation: To settle down with his crush; and he has comitted a past crime that haunts him to this day
Flaws: Insane. Bonds: Criminal record, Mentor, Immigrant, Has a crush. Occupation: Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2600 sp. Deep green spinel (90 gp). Peridot (80 gp). Tourmaline (90 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Theriatis Andreantti, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His eyes are a pleasant gray.
Personality: This man loves dancing and to teach people dancing more than just about anything. He plays an instrument quite well.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has set out to sabotage the competition.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Architect
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 500 sp.
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