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Advanced [show]


Beiro Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. His blonde hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Beiro was born with his father's beautiful face. Beiro liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the north, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Joker. Bonds: Attractive, Nature, Immigrant, Criminal record. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Beiro Iranapha, Male Elf Fighter 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 16 (+3)14 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Backpack. 1 Bullseye lantern.


Social Check DCs


Gruk Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. He wears his black hair down. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gruk hails from a village terrorized by gnolls. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against gnolls.

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Enemies, Immigrant. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Gruk Cooper, Male Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Art Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized emerald on his left hand. His red fur is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Racist, Disease, Insane. Bonds: Rich, Attractive. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Art Buttons, Male Tabaxi Expert 1
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp. Tourmaline (40 gp).


Social Check DCs


Mara Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her skin is also unnaturally pale. She wears her hair in dreadlocks. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Mara grew up listening to her mother's many stories. She worked as a nervous Assassin and found it very stressful. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Mara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She wants to meet her childhood hero; and balancing her hectic life and new assassin responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Mara Iranapha, Female Elf Aristocrat 1
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Eberdeb Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man typically wears blue cloth garments or leather armor, and sports empty pouches on his belt. His long golden hair reaches down to his waist. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also is a firm believer in the manly ideal.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Impulsive, Fearful. Bonds: Military, Adventurer. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Eberdeb Dunben, Male Gnome Expert 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Gnoll, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs

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