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Advanced [show]


Jarana Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a white middle class family as the only child. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove her worth to the world; and to find somewhere to settle down

Ideals: Logical. Flaws: Selfish, Impulsive, Mundane. Bonds: Attractive. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Jarana Frostbeard, Female Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 270 gp.


Social Check DCs


Mishann Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears many layers of old clothing at all times. She keeps her gold crest in a flapper bob. Her thin eyebrows rest above her beady red eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She served in the navy to pay for her family's outstanding loans. Mishann was born on a far southern mountains where she grew up under the tutelage of her father, an expert Barrister. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Military, Immigrant. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Mishann Norixius, Female Dragonborn Cleric 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 140 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Habor Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black coat over a grey low-cut shirt, and a Stetson hat upon his head. He carries with him a set of nunchakus, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His red hair is drawn into a tight pony tail with a card scrunchie. His eyes are a pleasant red.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Habor would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Habor grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Adventurer, Job. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Habor Blessing, Male Tiefling Warrior 3
Medium (6'9") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 16 (+3)18 (+4)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnoll, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Zykroff Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears a well pressed and immaculate suit (or dress). She has done her best to style her gold crest to look like a famous performer. This gold eyed northerner is not easily forgotten.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is lazy, self-centered, vain, and jealous.

History: The child of northern immigrants she idolized her mother. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to dragonborn people

Ideals: Joker. Flaws: Selfish, Racist. Bonds: Immigrant, Adventurer. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Zykroff Hashphronyxadyn, Female Dragonborn Warlock 4
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Odo Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely grey suit with violet socks and a vest with buckled shoes. He wears a Stetson hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Fisher, who enjoyed hunting, Odo was taken on many hunting expeditions. A gifted student he started as a Fisher, but he got bored and became a Fortune-teller. He has worked as a Fortune-teller like his mother before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Ideals: Passionate. Bonds: In love, Nature, Job, Enemies. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Odo Kensley, Male Human Warrior 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)8 (-1) 18 (+4)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp.


Social Check DCs

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