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Advanced [show]


Right-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear pastel clothing when she does not wear armor. She has dyed her greying white fur a little too much giving a sharp white color. Her ears are large.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has set out to sabotage the competition.

Motivation: Many gnolls want her driven away.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Enemies, Job. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Right-Handed In the Wind, Female Tabaxi Adept 3
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 10000 cp.


Social Check DCs


Rosamund Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and usually wears her violet robe and has her bastard sword always slung over her shoulder. Her silver hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Rosamund will drive conversation. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born blind and as such lacked many opportunities for work. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has worked as a Carter like her father before her.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Athletic, Extrovert. Flaws: Disease. Bonds: Job, Religious. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Rosamund Martell, Female Half-Elf Rogue 3
Medium (4'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Liftrasa Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting clothing which further accentuates her frame. She wears a top hat to cover her moderate length auburn hair. Her eyes are blue.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. She's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: She has a rivalry with the Church that dominates her actions; and she is wracked by social anxiety

Flaws: Secretive, Fearful. Bonds: Attractive, Criminal record, Job, Religious. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Liftrasa Fallack, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)11 (+0) 13 (+1)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Megren Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears black cloth garments or leather armor. Her green crest is singed and shortened. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. The war was a terrible time for her, and Megren does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a soldier and died while she was still young. Megren was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Flaws: Ugly, Addict, Depressed. Bonds: Enemies, Military. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Megren Xephyrbahnor, Female Dragonborn Paladin 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 9 (-1)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Cockaby Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears light armors faded through time and improper care. His silver hair is drawn into a tight pony tail with a card scrunchie. This hazel eyed southerner is not easily forgotten.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Athletic. Flaws: Racist, Impulsive. Bonds: Immigrant. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cockaby Miggledy, Male Gnome Barbarian 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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