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NPC Generator

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Advanced [show]


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports white clothing, slightly heavier than average wear. He wears his black hair down. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with his god.

History: Joser was born the youngest of three triplets. One day when Joser was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Joser was heart-stricken from the event, and his father started working long hours to provde for them. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Flaws: PTSD. Bonds: Job, Religious, Family, Slave. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Joser Sunmeadow, Male Halfling Warlock 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 4000 cp. Blue quartz (16 gp).


Social Check DCs


Malquis Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue armored body suit, with a simple tan line shooting up and back down. Her skin is fair and her fingers are delicate and long. Her chestnut hair is braided into rings. She wears crescent spectacles with a black brim.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a criminal king-pin and mafia family When Malquis reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Professionalism. Bonds: Attractive, Criminal record, Military. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Malquis Netyoive, Female Elf Wizard 1
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp. 4 Smokesticks.


Social Check DCs


Târz Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with Stetson hat. His white hair is thinning but still full. His green eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. Like his mother and his brother before him, after school he went straight into learning to become a Bricklayer. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business; and retire the richest man in the south

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Târz Merton, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 9 (-1)6 (-2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Adran Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His silver hair is heavily combed to the left. His violet eyes peer out from beneath his Stetson blue hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Attractive, Criminal record. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adran Berevan, Male Elf Warrior 2
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Randal Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a grey tunic with blue highlights, and long white pants that bunch up around his shoes. He has shaved his head bald. His blue unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Randal was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He became a Beggar soon after.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Adventurer, Job, Criminal record. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Randal Lindsay, Male Human Rogue 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp.


Social Check DCs

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