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NPC Generator

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Advanced [show]


Bertram Ashton, Male Human [Permalink]

Personal [hide]

Description: An older man who has a large brown mantle and cape that has been intricately interwoven into his pastel robe, he is not a threatening figure. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Bertram was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Junk Dealer.

Motivation: To be a Miller again.

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Religious, Job. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Bertram Ashton, Male Human Monk 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 6000 cp. Carnelian (30 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Mardred Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears grey leather gloves, a grey jacket, and tight pants, and is pretty ugly. Her white hair, when down, is lengthy. Her hazel eyes are passionate and lively.

Personality: Calm and collected, she is a well trained Painter. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born on a small isolated farm. She worked as a nervous Painter and found it very stressful. She inherited the family business which she has now maintained for 11 years.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic, Addict. Bonds: Job, Nature. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Mardred Aranore, Female Dwarf Adept 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp.


Social Check DCs


Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His crest is blue and very short. He has a dull look in his gold eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Salasar was born in the west. At a young age he loved to build and create. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: He loathes his own lifestyle; and he is wracked by social anxiety

Ideals: Persistence, Gifted. Flaws: Depressed, Fearful. Bonds: Attractive. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Salasar Wivvyrholdalphiax, Male Dragonborn Commoner 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. Tiger eye turquoise (15 gp). 4 Alchemist’s fire.


Social Check DCs


Lerissa Fear, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a fine chain shirt which she covers with green colored cloaks and clothing. She has wavy chestnut hair. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of eastern immigrants she idolized her father. In her 14th year, her parents were killed by a gnolls raid, leaving Lerissa alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Money/treasure.

Flaws: Shy. Bonds: Rich, Immigrant, Enemies. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Lerissa Fear, Female Tiefling Fighter 2
Medium (6'3") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)15 (+2) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 pp.


Social Check DCs


Anselm Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a small bristly mustache and wavy black hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Sage. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Shelby, Male Human Fighter 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp.


Social Check DCs

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