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NPC Generator

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Advanced [show]


Eloise Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears just a yellow suit. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long golden hair kept up in a rat tail. Her brown eyes lackadaisically let the world flow into them.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She comes from a rich northern family. From her teen years she was always beautiful and desirable, so people have always doted on her. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy.

Flaws: Sensitive. Bonds: Attractive, Religious, Rich. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Eloise Holimion, Female Half-Elf Aristocrat 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Fonkin Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his silver hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Fearful. Bonds: Attractive, Nature, Slave. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Fonkin Wildwander, Male Gnome Druid 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Deception +2, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp.


Social Check DCs


Naill Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears dark leathers with embroidery. He has a hunchback. His hair is long and auburn with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Shipwright, who enjoyed hunting, Naill was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. During his travels, Naill and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Naill discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Naill fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is greedy; and he feels kind of lost in life

Ideals: Artistic, Philantrophist. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Naill Wasanthi, Male Elf Ranger 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 6 (-2)9 (-1) 11 (+0)13 (+1)
Skills Performance +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Quelenna Evans, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman wears a custom-built plate barding that's adorned with violet lining and desert motifs. Her clothes are grease stained in places. Her chestnut hair is long and unkept. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a Shepherd first and foremost. She believes firmly that knowledge should be universal. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Adventurer, her father struggled to pay the bills. She was an apprentice working in her father's forge. She has achieved small success as a Shepherd.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Quelenna Evans, Female Half-Elf Fighter 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)17 (+3) 17 (+3)13 (+1)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Auran, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Hobart Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is typically in his Dyer uniform. He is muscular with a powerful set of arms. He keeps his chestnut hair in a flapper bob. He has a dull look in his amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Hobart was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has achieved small success as a Dyer.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent mother

Ideals: Joker, Artistic. Bonds: Job, Family, Religious. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Hobart Tosscobble, Male Halfling Monk 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp.


Social Check DCs

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