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Advanced [show]


Alice Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tattered old clothes. Her hair is always cut to a buzz. She has a tattooed face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Alice hails from a village terrorized by brigands. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She tends to her Marshal job now, and dutifully fulfills any obligations she has.

Motivation: A deep hatred of brigands; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Enemies, Job. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Alice Holimion, Female Half-Elf Paladin 2
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 370 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). Gold and topaz bottle stopper cork (500 gp). Gold dragon comb with red garnet eye (500 gp). 2 Smokesticks.


Social Check DCs


Kansif Woods, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears white leather gloves, a white jacket, and tight pants. Beneath her clothing is a huge mess of scar tissue. She has wavy silver hair. Her green eyes have a joyful gleam in them most of the time.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born at the edge of vast mountains. A few years later when the north was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Slave, Nature, Immigrant. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Kansif Woods, Female Half-Orc Warrior 2
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Athletics +6, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ranala Sympony, Female Gnome [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her hair is long and golden with streaks of auburn, and is pulled back with small tan clips. This green eyed westerner is not easily forgotten.

Personality: She never swears and excessively uses polite adverbs when speaking. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: Wants to raise her children well; and to reunite with her absent father

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Family, Criminal record. Occupation: Tailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ranala Sympony, Female Gnome Barbarian 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 gp.


Social Check DCs


Sarai Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she dresses well, typically a more casual-formal manner. She keeps her chestnut hair in a pixie cut. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is very quiet and rarely speaks above a whisper. Further she is a bit of a stoner and is frequently out of it.

History: Sarai was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Addict, Shy, Insane. Bonds: Attractive. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Sarai Brightmoon, Female Halfling Cleric 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 70 gp.


Social Check DCs


Adrik Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears a grey tunic with white highlights, and long blue pants that bunch up around his shoes. He has done his best to style his silver hair to look like a famous performer. His eyes are gray and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich northern family. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Philantrophist, Artistic. Flaws: Ugly, Fearful, Insane. Bonds: Rich. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Adrik Caebrek, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 11 (+0)6 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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