Kelter Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His red hair is styled in orderly dreadlocks. His eyes are gray and catlike.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and regain custody of his son
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Mentor. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Boddynock Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He carries a battered falchion and tarnished glaive as well. He has no hair. He has gleaming, smiling green eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Guard business at a young age. A gifted student he started as a Barber, but he got bored and became a Guard. He then took over the family business and is one of the better Guard for hire.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting, Optimist, Opinionated. Flaws: Ugly. Bonds: Job. Occupation: Guard
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 18 (+4) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
Possessions: 70 gp.
Paelias Amastacia, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair, when down, is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor
Ideals: Disciplined, Joker, Fighting. Bonds: Enemies, Job. Occupation: Masseuse
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Rosalind Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 4'8" and wears a yellow shirt with thin violet vertical stripes and tan pants. Her right hand appears badly burned and disfigured. Her hair is greying and her face has many wrinkles. Her amber eyes are slightly larger than normal.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is afraid of women and trembles around them
History: Rosalind was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better kind of golem.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Laborer
Voice: Posh accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp.
Dynamic Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a slight overbite and is overall scrawny. Her brown fur is smooth and relatively long. Her eyes, though not visible through her cowl, are amber.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Dynamic hails from a village terrorized by giants. Her first spouse was a Banker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now spends her time doing works of charity.
Motivation: To reunite with her absent father.
Ideals: Philantrophist. Flaws: Shy. Bonds: Enemies, Family. Occupation: Locksmith
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 310 gp. 1 Crowbar.
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Their contribution stands as a beacon of hope for all adventurers!
