Seven Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown fur. He wears a pastel tunic with blue highlights, and long green pants that bunch up around his shoes. He has a hunchback. His brown fur is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Seven lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has since lost track of the people in his past.
Motivation: Wishes to resurrect an old love; and regain custody of his son
Ideals: Justice. Flaws: Ugly, Shy, Racist. Bonds: Family, In love. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 300 gp.
Beast Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. His lavender fur is still thick. His eyes are yellow and catlike.
Personality: Beast is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.
Motivation: To reunite with his absent father; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert, Philantrophist, Impeccable. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Marshal
Voice: Stutters
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 600 gp. 1 Holy water. 4 Alchemist’s fire. 4 Alchemist’s fire.
Windy Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears bulky pastel painted plate armor. His red fur is slicked back into a classic pompadour. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: Many gnolls want him driven away; and he's attracted to the pc
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Has a crush, Enemies. Occupation: Slave Trader
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 5000 cp.
Adam Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'0" and muscular, this eastern man wears yellow painted combat armor at almost all times. He wears his golden hair down. He is baby faced.
Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Athletic. Flaws: Impulsive. Bonds: In love, Military. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp.
Hecat Pleasure, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is greasy and uncared for. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is able to fit into much smaller and tighter spaces than normal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Performer for the past few years.
Motivation: Many giants want her driven away; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Mentor, Job, Enemies. Occupation: Performer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1200 sp.
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