Immeral Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man has a large blue mantle and cape that has been intricately interwoven into his violet robe. His auburn hair and beard is wavy and long. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Immeral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Immeral lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Ruler soon after.
Motivation: Further expansion of business; and he is content
Ideals: Extrovert. Flaws: Impulsive, Mundane. Bonds: Family, Job. Occupation: Ruler
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Druidic, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 pp.
Flask Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'5". She is wearing a long, brown cloak, and her gloved hand is found clutching a axe. Her fur, while still mostly orange, has prominent grey streaks. She is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. A true patriot, Flask would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Sold as a small child to a brothel owner, Flask was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Sage soon after.
Motivation: She loathes her own lifestyle; and further expansion of business
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Military, Mentor, Job. Occupation: Sage
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 gp. 3 Acid flasks.
Mardnab Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'0". She sports blue clothing, slightly heavier than average wear. Her hair, while still mostly chestnut, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised in a white middle class family as the only child. Her childhood dream was to be a Seamstress, but she was a colossal failure. She has worked as a Locksmith like her father before her.
Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Disease, Mundane. Bonds: Job, Slave. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Druidic, Auran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Healer’s kit.
Ridaro Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her brown hair down. Her ears are large.
Personality: Eccentric and domineering, Ridaro will drive conversation. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Ridaro was raised in a hard working conservative environment. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She struck the Bellfounder job and began her own company from there.
Motivation: Expand her business.
Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Bellfounder
Voice: French accent
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Dimble Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He became a Bounty Hunter soon after.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Bounty Hunter
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
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