Delre Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries a battered club and tarnished pickaxe as well. Her long chestnut hair is drawn into a two foot long braid. She has a dull look in her violet eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is lazy, self-centered, vain, and jealous.
History: Born in the east to a Bather, Delre learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She struck the Bather job and began her own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Poor, Job. Occupation: Bather
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 10 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
Possessions: 800 sp.
Watson Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly maces and bows. His hair is long and black with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His eyes are blue.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult.
Flaws: Mundane. Bonds: Criminal record, Nature, Job. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp.
Serpent Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears pastel painted combat armor at almost all times. Her fur is white and curly. Her ears are large.
Personality: Cocky and sure of herself, she believes she is the best Sculptor born in the past three hundred years. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Expand her business.
Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Druidic, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Red spinel (50 gp). 1 Superior lock.
Ahinar Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Dyer. She is bristling with hidden weapons, mostly rapiers and flails. She wears her brown hair down. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is harsh and unforgiving.
History: She got into the Dyer business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She tends to her Dyer job now, and dutifully fulfills any obligations she has.
Motivation: She is a bit of a kleptomaniac.
Flaws: Shy, Antagonistic. Bonds: Job, Criminal record, Military. Occupation: Dyer
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 240 gp. 1 Masterwork Artisan’s tools.
Nora Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears baggy brown pantaloons and a green scarf. Her hair is black and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She never swears and excessively uses polite adverbs when speaking. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a criminal king-pin and mafia family She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Knight
Voice: Low range voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
