Jo Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This western woman wears white leather gloves, a white jacket, and tight pants. Her clothes are grease stained in places. Her hair, while still mostly silver, has prominent grey streaks. Her ears are large.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to loving parents in a slum to the west. From there she went from mercenary job to mercenary job. She moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 20 gp. Large well-done wool tapestry (300 gp).
Mijira Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears bulky black painted plate armor. Her crest is white and curly. She wears large thick round spectacles.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not believe in violence as a means to an end. She is a dedicated Shoemaker but believes her peers are too gung-ho.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: She's repulsed by the PC; and expand her business
Ideals: Pacifist, Gifted. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Shoemaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Dariff Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is well dressed, constantly wearing a grey suit, brown shirt, and black tie. Her golden hair is cut jaggedly and amateurishly. Her ears are large.
Personality: Dariff wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in the north to a Spice Merchant, Dariff learned a great deal about her mother's area of expertise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Disciplined. Flaws: Ugly, Forgetful, Antagonistic. Bonds: Job. Occupation: Spice Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Druidic, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 4000 cp.
Tenena Ningel, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears dark leathers with embroidery. She has no hair. Her thin eyebrows rest above her beady hazel eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born on a small isolated farm. Tenena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.
Motivation: She's repulsed by the PC; and she's in love
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 80 pp. Bloodstone (60 gp). Tourmaline (70 gp). Violet garnet (800 gp). Bloodstone (60 gp).
Bundrigo Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His long silver hair reaches down to his waist. He is very pretty but has cold, dead eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He pushes his goals aggressively. He is also a coward if confronted.
History: Bundrigo was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to raise his children well; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Fearful, Secretive. Bonds: Attractive, Family, Enemies. Occupation: Spy
Voice: Squeaky
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
