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Advanced [show]


Norman Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his red hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Has a crush, Nature. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Norman Mancilla, Male Half-Elf Rogue 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. Amethyst (110 gp).


Social Check DCs


Beiro Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He sports a long silver beard, and similarly colored long hair. His gray unseeing eyes seem to look past you.

Personality: He exudes charisma. He is a tour de force of persuasion. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Sage, who enjoyed hunting, Beiro was taken on many hunting expeditions. He moved out north to avoid the crime he committed. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Nature, Criminal record. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Beiro Conway, Male Half-Elf Paladin 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp. Chalcedony (60 gp). Hematite (11 gp). Deep green spinel (60 gp).


Social Check DCs


Sannl Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her skin is fair and her fingers are delicate and long. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has gleaming, smiling blue eyes.

Personality: A skeptical and narcissistic woman, Sannl's first love is herself. Her second love is also herself. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north to a Jeweler, Sannl learned a great deal about her father's area of expertise. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Since then, she has sought to make the best of life.

Motivation: A deep hatred of brigands; and expand her business

Ideals: Impeccable, Optimist. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Sannl Caebrek, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)16 (+3) 9 (-1)8 (-1)
Skills Nature +5, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Sylvan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dayereth Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his blue robe and has his pickaxe always slung over his shoulder, and is pretty ugly. He wears his blonde hair up in a very large beehive style do. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Dayereth lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dayereth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dayereth. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dayereth Goltorah, Male Elf Warrior 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Enialis Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and is dressed in an above average manner. He has a very tight haircut. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Enialis was born in the south. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Philantrophist, Persistence. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Enialis Sylvaranth, Male Half-Elf Commoner 2
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 gp.


Social Check DCs

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