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Advanced [show]


Carrie Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. He has brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Slave Trader. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new slave trader responsibilities is difficult

Ideals: Optimist. Bonds: Immigrant, Attractive, Job, Poor. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Carrie Mellerelel, Male Elf Bard 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 6 (-2)9 (-1) 12 (+1)12 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Darrow Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered green stockings. He has a moderate pudge and is not very fit. His moppish chestnut hair is in a traditional bowl cut. His hazel eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Darrow grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Darrow. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.

Motivation: To clean up the streets; and he wants to get laid

Flaws: Antagonistic, Disease. Bonds: Criminal record, Has a crush, Guardian. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Darrow Jamjar, Male Halfling Rogue 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Carrie Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing, and he perpetually has his sickle ready. His brown hair is long and unkept. He has gray eyes and a tan hat with a black feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and to settle down with his crush

Ideals: Fighting, Joker, Gifted. Flaws: Ugly, Addict. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Carrie Ofandrus, Male Elf Fighter 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 17 (+3)13 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5

Possessions: 150 gp.


Social Check DCs


Tippletoe Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears tattered old clothes. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She wears a deerstalker hat to cover her moderate length chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her father and her brother before her, after school she went straight into learning to become a Map Maker. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and she is greedy

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Military, Job. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Tippletoe Lingenhall, Female Gnome Barbarian 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. Black velvet mask with numerous citrines (90 gp).


Social Check DCs


Zepar Madness, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears a broad hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his father.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He uses money and sex appeal to get what he needs; and to clean up the streets

Ideals: Entrepeneur. Bonds: Attractive, Guardian, Rich. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Zepar Madness, Male Tiefling Warrior 1
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)13 (+1) 14 (+2)19 (+4)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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