Leucis Peace, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He has a large black mantle and cape that has been intricately interwoven into his white robe. He has no hair. His silver eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the east his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Sylvan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp. Amber (40 gp). Jade (40 gp). Tourmaline (40 gp).
Hadwisa Solvenstein, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She likes to wear ponchos typically of a light yellow in addition to tight pants. She has done her best to style her golden hair to look like a famous performer. She is baby faced.
Personality: She likes to make people angry or surprised. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hadwisa took refuge in the old dungeon and found the beat up kukri and armor she uses now. She has dedicated herself to building a better village for her children.
Motivation: A rival would like her out of the picture; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Nature, Adventurer, Criminal record. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Aura Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'11". She typically wears brown cloth garments or leather armor. She keeps her orange fur in a flapper bob. Her face is scarred and worn.
Personality: Aura speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is lazy, self-centered, vain, and jealous.
History: Aura was raised in a hard working conservative environment. Aura was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Animal Trainer. She moves from town to town, unable to find a place to settle.
Motivation: To be a Barber again; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Job, Immigrant. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 41000 sp. Deep blue spinel (1100 gp). Deep blue spinel (1100 gp). Carnelian (40 gp).
Three In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. Her beige fur is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is almost excessively polite to everyone, even when angry. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Three was born with her mother's beautiful face. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Three and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Flaws: Shy, Antagonistic. Bonds: Rich, Attractive, Slave. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Rock crystal (70 gp). Coral (100 gp). Amber (100 gp). 1 Magnifying glass. 1 Healer’s kit.
Ulla Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She typically wears tan cloth garments or leather armor. She is portly but not overly obese. Her hair is cut close to her head. She has a tattooed face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ulla is combative with any and all who dare try her patience in the slightest.
History: The child of a Interpreter, who enjoyed hunting, Ulla was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She used her abilities to travel the world and help people.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she's looking for her big break
Ideals: Justice, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.
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