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Advanced [show]


Aym Covert, Female Tiefling [Permalink]

Personal [hide]

Description: A 6'4" eastern woman, she wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair is thinning but still full. She has red eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Aym lived on a farm with her father, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Tanner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to raise her children well; and she is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane. Bonds: Poor, Family. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Aym Covert, Female Tiefling Expert 3
Medium (6'4") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. Moonstone (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Namfoodle Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tattered old clothes. His black hair is still thick. His fierce amber eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his sister before him, after school he went straight into learning to become a Merchant. He has worked as a Merchant like his mother before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a spice merchant again

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Merchant

Voice: American accent

Attributes [hide]

Namfoodle Quillsharpener, Male Gnome Rogue 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Athletics +0, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Elven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 80 pp.


Social Check DCs


Theobald Langley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a brown suit, white shirt, and violet tie. His auburn hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Theobald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the west, but his parents moved at a very young age to the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Bonds: Immigrant, Military, Family. Occupation: Barber

Voice: pre-pubescent

Attributes [hide]

Theobald Langley, Male Human Warlock 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 8 (-1)14 (+2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Onyx (50 gp).


Social Check DCs


Odorr Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His broad hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Odorr grew up listening to his mother's many stories. Odorr abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Odorr Gladstone, Male Half-Orc Wizard 2
Medium (6'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)8 (-1) 8 (-1)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp. 1 Banded mail.


Social Check DCs


Jezean Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear green tank tops with brown skirt. She is bristling with hidden weapons, mostly whips and lances. Her crest, while still mostly black, has prominent grey streaks. Her red eyes lackadaisically let the world flow into them.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Animals are drawn to her, and she is able to talk to them.

History: The child of a Knight, who enjoyed hunting, Jezean was taken on many hunting expeditions. Like her father and her brother before her, after school she went straight into learning to become a Banker. She has set out to sabotage the competition.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Gifted. Bonds: Criminal record, Attractive, Nature, Job. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Jezean Mohradyllion, Female Dragonborn Barbarian 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1500 sp. 1 Everburning torch.


Social Check DCs

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