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Advanced [show]


Abalaba Turen, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tan tunic with white highlights, and long pastel pants that bunch up around her shoes. Her red hair is styled in orderly dreadlocks. Her violet unseeing eyes seem to look past you.

Personality: She is calm most of the time but flees social interaction. She plays an instrument quite well.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Animal Trainer.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Military, Job. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Abalaba Turen, Female Gnome Warlock 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp.


Social Check DCs


Nurkara Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. She wears a wide-brimmed hat to cover her moderate length silver hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born blind and as such lacked many opportunities for work. Nurkara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She is not mentally stable, and does not behave rationally; and she wants revenge against giants

Ideals: Professionalism. Flaws: Disease, Insane. Bonds: Nature, Enemies. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Nurkara Torunn, Female Dwarf Druid 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. Chrysoberyl (70 gp). 1 Masterwork Light steel shield.


Social Check DCs


Yvonne Carlisle, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. She wears a Stetson hat to cover her moderate length auburn hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a ruthless business woman, a trait she acquired from her father.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Yvonne reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Yvonne and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Addict, Antagonistic. Bonds: Military. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Yvonne Carlisle, Female Human Adept 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp. Red spinel (140 gp).


Social Check DCs


Shava Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears an entirely tan suit with green socks and a vest with buckled shoes. She keeps her long brown hair kept up in a rat tail. She wears a mask on her face.

Personality: Cocky and sure of herself, she believes she is the best Marshal born in the past three hundred years. She misses her home and complains about the freezing weather, even in summer.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was taken from her home at a very young age. She became a Marshal soon after.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Flaws: Ugly, Mundane. Bonds: Job, Immigrant, Slave. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Shava Caerdonel, Female Elf Adept 2
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nordak Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His left hand appears badly burned and disfigured. His white hair is styled in orderly dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a wizard, Nordak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He left for the north, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Artistic. Bonds: Adventurer, Mentor, Immigrant. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Nordak Steelfist, Male Dwarf Bard 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs

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