Hugolina Wedgwood, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing the road beaten gear of a warrior. She has moderate length black hair. Her eyes are a pleasant blue.
Personality: She acts crazy and hedonistic. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Hugolina was born the youngest of three triplets. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their daughter. She worked as a Shepherd, and she later adopted a second daughter.
Motivation: To unite with her brother; and find a way to reverse the transformation of her brother
Ideals: Fighting. Flaws: Hedonist, Fearful. Bonds: Poor, In love, Family. Occupation: Shepherd
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Infernal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 400 sp. 2 Acid flasks.
Bune Sly, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail, she is not a threatening figure. She has moderate length purple hair. This white eyed northerner is not easily forgotten.
Personality: Abrasive and pushy, she has a hard time making friends. She takes great joy in being the best Dyer in town.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and to be a stableman again
Flaws: Antagonistic, Insane, Disease, Insomniac. Bonds: Job. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Auran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ootah Jacobs, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman is well dressed, constantly wearing a white suit, pastel shirt, and red tie and is in decent physical shape. Her silver hair is well kept. Her eyes are likewise brown.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: The child of a Carter, who enjoyed hunting, Ootah was taken on many hunting expeditions. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She inherited the family business which she has now maintained for 9 years.
Motivation: Nothing but the best is good enough for her; and several ex partners dislike her way of doing things and want revenge
Ideals: Impeccable. Bonds: Job, Nature, Adventurer, Enemies. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 310 gp.
Sweet Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered spear and tarnished sword as well. He wears his cinnamon fur up. He has yellow eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sweet fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it
Ideals: Fighting, Entrepeneur. Bonds: Rich, Nature, Religious, Mentor. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Eida Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Sporting a white mohawk this woman's hair draws a lot of attention. She has gleaming, smiling amber eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she'd like to take her coworkers down a peg
Bonds: Attractive, Enemies, Rich, In love, Job. Occupation: Ruler
Voice: High pitched and raspy
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
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