Paggen Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His brown hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: When he was but 8 years old his parents immigrated from the east. He has chosen to use the inheritance that was left to him frivolously. He has recently gotten a pet goose that steals things from people.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Flaws: Insane. Bonds: Rich, Immigrant, Criminal record, Military. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 20 (+5) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 19000 cp. 1 Minor magic item.
Mâku Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a black poncho over his likewise colored trousers and shirt. He wears his silver hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the south. Mâku was born on a far southern desert where he grew up under the tutelage of his mother, an expert Jeweler. He has worked as a Jeweler like his mother before him.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Secretive. Bonds: Attractive, Job, Immigrant. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Zook Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His blonde hair is still thick. His eyes are blue.
Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He uses money and sex appeal to get what he needs; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Religious, Rich. Occupation: Bricklayer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Melee.
Aym Conviction, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. Her chestnut hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born into a rich family. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Performer again; and she is unsatisfied with her job
Flaws: Ugly, Racist. Bonds: Job, Religious, Rich. Occupation: Healer
Voice: Boston accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Ermina Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a lot of dark rich colors, with gold accents. She wears a Stetson hat to hide her balding. She wears crescent spectacles with a black brim.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Animals are drawn to her, and she is able to talk to them.
History: Sold as a small child to a brothel owner, Ermina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Courier, but she got bored and became a Tanner. She now owns her own business.
Motivation: Expand her business.
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Mentor, Job. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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