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Advanced [show]


Tervaround Leffery, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses in tan turtlenecks beneath a black coat with brown slacks. She wears a colorful flower in her white hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is a very good compulsive liar and kleptomaniac.

History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Tervaround took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently she has begun working with bootleggers and crooks.

Motivation: Someone believes her a fraud.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Criminal record. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Tervaround Leffery, Female Gnome Druid 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Avice Nash, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has the majority of her body covered in plate. Her black hair, when down, is lengthy. This hazel eyed easterner is not easily forgotten.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Avice is combative with any and all who dare try her patience in the slightest.

History: Avice lived on a farm with her father, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. Due to her spouse's obsession with being a Assassin they were divorced and she won custody of their daughter. She worked as a Mason, and she later adopted a second daughter.

Motivation: Doesn't want to be a Mason and was forced into it by her family; and an old rival family wants her found

Ideals: Justice, Athletic. Bonds: Attractive, Family. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Avice Nash, Female Human Rogue 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)14 (+2) 12 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Tawar Barton, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'7" southern woman, she is constantly adorned with expensive silk clothing, often dyed in bright white and violet, and wears rings and necklaces with large, colorful gems. Her silver hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a white middle class family as the only child. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She hasn't been sleeping well lately.

Motivation: She has money and likes to spend it; and to get a good night's sleep

Ideals: Professionalism. Flaws: Mundane, Insomniac. Bonds: Rich, Attractive, Criminal record. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Tawar Barton, Female Half-Orc Sorcerer 2
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 16 (+3)16 (+3)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Chem Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a black suit, blue shirt, and pastel tie and is in decent physical shape. His hair is black, silky, and of moderate length. He has several tiny amethyst earrings on each ear.

Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them

History: Born in the north to a Layabout, Chem learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Layabout like his mother before him.

Motivation: To be a Interpreter again; and money/treasure

Flaws: Shy. Bonds: Attractive, Rich, Guardian, Job. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Chem Obscure, Male Tiefling Bard 3
Medium (6'3") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 12 (+1)19 (+4)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp. Rose (60 gp). Deep blue spinel (700 gp).


Social Check DCs


Hadwisa Morton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. Her black hair, when down, is lengthy. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She feeds upon the attention of others.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: Regain custody of her daughter; and an old rival family wants her found

Ideals: Optimist, Philantrophist. Bonds: Attractive, Poor, Family. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Hadwisa Morton, Female Human Adept 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 140 gp.


Social Check DCs

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