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Advanced [show]


Ermina Snowdon, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes peer out from beneath her Stetson brown hat.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now spends her time doing works of charity.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Gifted, Philantrophist. Bonds: Criminal record, Debt. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Ermina Snowdon, Female Human Druid 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +2, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp. Rock crystal (60 gp).


Social Check DCs


Audhild Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tattered old clothes. She has wavy white hair. Her green eyes are slightly larger than normal.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. The war was a terrible time for her, and Audhild does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military, Rich. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

Audhild Trueblood, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 6000 cp.


Social Check DCs


Jarana Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is long and white with streaks of auburn, and is pulled back with small brown clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her father raised her in a mountain cabin. She made a point of taking high paying jobs and getting most of it up front. She now owns her own business.

Motivation: To reunite with her old friends; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Athletic, Justice. Bonds: Rich, Job, Nature, Adventurer. Occupation: Detective

Voice: American accent

Attributes [hide]

Jarana Goldfinder, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs


Zepar Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His white hair, when down, is lengthy. His fierce silver eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and wishes to resurrect an old love

Ideals: Joker. Flaws: Shy. Bonds: Poor, In love, Religious. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Zepar Conviction, Male Tiefling Barbarian 2
Medium (6'0") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Charles Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this man wears yellow leather gloves, a yellow jacket, and tight pants. His golden hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Artistic, Opinionated. Bonds: Attractive, Poor, Adventurer. Occupation: Baker

Voice: Stutters

Attributes [hide]

Charles Murphy, Male Half-Elf Barbarian 2
Medium (4'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 210 gp.


Social Check DCs

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