Târz Davenport, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the east his family was never financially stable. Târz was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Stylist. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Professionalism. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 150 gp. 1 Hourglass.
Rose Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many brown ritualistic tattoos. She wears a robe, a symbol of luck around her neck, and a falchion on her belt. Her auburn hair is knotted and matted. Her amber eyes are passionate and lively.
Personality: She is extraordinarily eccentric. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge.
Ideals: Fighting. Flaws: Insane. Bonds: Family, Criminal record, Enemies. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Bethrynna Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is long and brown with streaks of auburn, and is pulled back with small tan clips. Her amber eyes lackadaisically let the world flow into them.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.
History: Bethrynna was born in the east. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her dancing dream.
Motivation: Seeks redemption; and she is greedy
Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Sailor
Voice: Booming voice
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Golden pearl (90 gp). 1 Banded mail.
Gurdis Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her hair is greying and her face has many wrinkles. Her brown eyes peer out from beneath her top grey hat.
Personality: She speaks before she thinks and is too direct. She also is a firm believer in the womanly ideal.
History: Gurdis lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She has since lost track of the people in her past.
Motivation: She's looking for her big break; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Athletic. Flaws: Impulsive. Bonds: Family, Job, Adventurer. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp.
Bucklal Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses like a well dressed Herbalist does. His chestnut hair is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can't help but pocket interesting objects he comes across
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Bucklal was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: Expand his business.
Flaws: Antagonistic. Bonds: Job, Rich, Criminal record, Military. Occupation: Herbalist
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 60 gp.
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