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Advanced [show]


Sethrekar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with top hat. His crest is greying and his face has many wrinkles. His gold unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He has all his life been fascinated with dancing.

History: His father raised him in a mountain cabin. He has had some formal dancing training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is a bit of a kleptomaniac; and to unite with his sister

Ideals: Justice, Artistic. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Sethrekar Orexijandilin, Male Dragonborn Bard 4
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)15 (+2) 11 (+0)17 (+3)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp.


Social Check DCs


Art Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears bulky brown painted plate armor. Her yellow fur is thinning but still full. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is a Shepherd first and foremost. She believes firmly that knowledge should be universal. She is a font of random trivia from the lore and stories she has discovered

History: Born to a pair of adventurers, Art grew up listening to her mother's many stories. Like her mother and her sister before her, after school she went straight into learning to become a Shepherd. She now owns her own business.

Motivation: She has passion for adventuring and risk.

Ideals: Logical. Bonds: Attractive, Job, Adventurer. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Art Blossom, Female Tabaxi Cleric 4
Medium (6'3") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)15 (+2) 15 (+2)20 (+5)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp.


Social Check DCs


Griselda Snowdon, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is generally well dressed albeit a few years behind the times. With wild black hair. She wears round tiny glasses practically rammed into her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is afraid of women and trembles around them

History: The child of a Mason, who enjoyed hunting, Griselda was taken on many hunting expeditions. Like her father and her sister before her, after school she went straight into learning to become a Cook. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Cook responsibilities is difficult; and to be a mason again

Flaws: Disease, Shy. Bonds: Attractive, Nature, Job. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Griselda Snowdon, Female Human Warrior 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)8 (-1) 12 (+1)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 150 gp. Coral (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Erdan Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with top hat. His black hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Adventurer, Slave. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Erdan Brinker, Male Half-Elf Warlock 1
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 1 Banded mail.


Social Check DCs


Lubash Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and grey robe with the hood down. He has a slight overbite and is overall scrawny. His hair is short and brown. His violet eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To protect his home; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Selfish. Bonds: Adventurer, Family, Guardian. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Lubash Dalton, Male Half-Orc Druid 2
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 18 (+4)6 (-2)
Skills Insight +6, Nature +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 120 gp.


Social Check DCs

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