Arara Floshem, Female Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She is bristling with hidden weapons, mostly warhammers and whips. Sporting a white mohawk this woman's hair draws a lot of attention. Her ears are large.
Personality: She is fixated on the number 21. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.
History: She was always a brilliant, if unscrupulous mind. She moved out east to avoid the crime she committed. Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac.
Ideals: Logical. Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Criminal record. Occupation: Sage
Voice: Whispers
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Arjhan Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears baggy black pantaloons and a green scarf. His crest is gold and curly. His fierce red eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Arjhan was born the youngest of three triplets. A freak accident while working with his Barber father left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Athletic. Flaws: Disease. Bonds: Guardian, Adventurer, Family. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Myria Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a white shirt with thin black vertical stripes and blue pants, and sports empty pouches on her belt. Her blonde hair is unkempt and raggedy. Her fierce violet eyes like to dwell on things.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make her almost putty in your hands.
History: Born in the east her family was never financially stable. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was granted necromantic powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Ugly, Selfish, PTSD. Bonds: Poor. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Amber (120 gp).
Sun In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white fur is knotted and matted. His eyes are likewise yellow. His teeth are white and perfect.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: From birth he was tutored by a cruel and relentless mentor. In his 17th year, his parents were killed by a brigands raid, leaving Sun alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Farmer.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Fighting. Bonds: Attractive, Job, Enemies, Mentor. Occupation: Farmer
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 190 gp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).
Anthony Ridley, Male Human [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. He has dyed his greying silver hair a little too much giving a sharp silver color. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has worked as a Interpreter like his father before him.
Motivation: He is wracked by social anxiety; and to be a carpenter again
Ideals: Joker. Flaws: Terse, Fearful. Bonds: Nature, Job. Occupation: Interpreter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Banded mail.
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