Aasathra Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she has a large black mantle and cape that has been intricately interwoven into her green robe. Her brass crest is lengthy and is close to two feet long. Her red eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Aasathra isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She is skeptical of what others tell her and is slow to trust.
History: Aasathra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Mentor, Job. Occupation: Seamstress
Voice: Booming voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 1000 cp.
Gorfel Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear black tank tops with green pants. His brown hair is cut jaggedly and amateurishly. He has green eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Map Maker in town.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has set out to sabotage the competition.
Motivation: His religion dominates his actions.
Ideals: Athletic, Justice. Flaws: Racist. Bonds: Job, Religious. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 sp. Pink pearl (80 gp). 1 Chain shirt.
Gerald Blythe, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown cloak and cross-gartered green stockings. He keeps his silver hair in a pixie cut. His thin eyebrows rest above his beady brown eyes.
Personality: Eccentric and domineering, Gerald will drive conversation. Around other people he will do his best to conceal his emotions and appear jolly.
History: His father raised him in a mountain cabin. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A deep hatred of giants; and marry his sister to traveling adventurers
Ideals: Extrovert, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Soapmaker
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Draconic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 200 sp.
Vondal Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Vondal studied abroad. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.
Motivation: He is content; and to end his boredom
Ideals: Athletic, Joker, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Bricklayer
Voice: Hollow voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Just what you see.
Drifting Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with black pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. He has moderate length beige fur. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Drifting lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his old friends; and balancing his hectic life and new shipwright responsibilities is difficult
Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Shipwright
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Red spinel (140 gp). 1 Silver holy symbol.
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