Drogo Bradford, Male Human [Permalink]
Personal [hide]
Description: Standing 5'10", this man has a large brown mantle and cape that has been intricately interwoven into his tan robe. His chestnut hair is unkempt and raggedy. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a island tribe. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted necromantic powers by his dying brother.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Just what you see.
Sekhmet Patience, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a well pressed and immaculate suit (or dress). Beneath her clothing is a huge mess of scar tissue. Her blue hair is smooth and relatively long. Her red eyes dart from person to person to random spaces in the air.
Personality: She is very quiet and rarely speaks above a whisper. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Shy, Antagonistic. Bonds: Slave, Mentor, Religious. Occupation: Brewer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 380 gp.
Medrash Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears professional attire. He keeps his red crest in a flapper bob. His eyes are gold.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Poor, Enemies. Occupation: Ploughman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3100 sp. 1 Breastplate.
Valafar Patience, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears bulky black painted plate armor, he is not a threatening figure. He has done his best to style his red hair to look like a famous performer. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.
History: He got into the Blacksmith business at a young age. Valafar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: To clean up the streets; and to protect his home
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Job, Adventurer, Guardian. Occupation: Blacksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Drusilia Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman typically wears a sleeveless long coat of deep violet leather and dull white iron scale mail. She has wavy brown hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She got into the Mercenary business at a young age. A gifted student she started as a Blacksmith, but she got bored and became a Mercenary. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She loathes her own lifestyle; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Attractive, Job. Occupation: Mercenary
Voice: Hissing voice
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. Golden pearl (120 gp). Freshwater pearl (16 gp). Golden yellow topaz (300 gp).
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