Arara Franklin, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a violet armored body suit, with a simple tan line shooting up and back down, and a wedding ring on her right hand. Her red hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the north to a Architect, Arara learned a great deal about her father's area of expertise. A gifted student she started as a Sculptor, but she got bored and became a Architect. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Expand her business.
Ideals: Persistence. Flaws: Insane. Bonds: In love, Job. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Half-Plate.
Donella Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman is renowned for her bright tan dresses and hats and is in decent physical shape. Her blonde hair is cut short with large spiked bangs in the front. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in a small village she learned the ways of the warrior from her mother. Donella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Being a Masseuse kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Adventurer, Criminal record, Enemies. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. Gold dragon comb with red garnet eye (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A silver and pearl hairclip (100 gp). 1 Half-Plate.
Marbas Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He has styled his purple hair well, parting it to the left. He tend to wears goggles to shield his eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Marbas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Marbas was left his father's suit of armor and trained in its use and care. He was granted divine powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage
Ideals: Professionalism, Gifted. Flaws: Insane. Bonds: Poor, Immigrant, Military. Occupation: Unemployed
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 110 gp.
Joan Lepus, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a yellow armored body suit, with a simple blue line shooting up and back down. She has a penchant for wearing a ring with an oversized jet on her right hand. Sporting a brown mohawk this woman's hair draws a lot of attention. Her hazel unseeing eyes seem to look past you.
Personality: A deeply religious woman she believes everything happens for a reason. She does not trust anyone and sleeps with one eye open.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Crown-heir father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her religion dominates her actions.
Flaws: Disease, Insomniac. Bonds: Rich, Religious. Occupation: Slave Trader
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gerard Shelby, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His golden hair is heavily combed to the right. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Addict, Antagonistic. Bonds: Attractive, Military. Occupation: Courier
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
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