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NPC Generator

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Advanced [show]


Tree Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a pastel and grey robe with the hood down. He keeps his long orange fur kept up in a rat tail. His skin is flawless and his copper eyes scan people very quickly.

Personality: He loves telling others what to do and how they should feel about things. He takes great joy in being the best Architect in town.

History: The child of western immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Architect. He then took over the family business and is one of the better Architect for hire.

Motivation: To be a Glassblower again.

Ideals: Opinionated. Bonds: Attractive, Job, Immigrant. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Tree Moon, Male Tabaxi Warrior 4
Medium (6'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)15 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.


Social Check DCs


Rathkran Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he wears bulky black painted plate armor. His white crest is heavily combed to the right. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.

History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic, Depressed. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Rathkran Umbyrphrael, Male Dragonborn Ranger 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 11 (+0)12 (+1) 10 (+0)19 (+4)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 110 gp.


Social Check DCs


Mreksh Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large green jacket. His red crest has been sun bleached extensively. His red eyes peer out from beneath his feathered green hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also hits on women, regardless of circumstances.

History: He was raised in a island tribe. He worked as a nervous Bellfounder and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's in love.

Ideals: Joker. Bonds: Poor, Adventurer, Has a crush, Nature, Job. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Mreksh Kerrhylon, Male Dragonborn Warrior 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Auran
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Jane Payton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a brown vest and prefers white and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her white hair is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Jane wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... Further she is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to open a new tavern; and she is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Ugly, Insane, Addict. Bonds: Poor. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Jane Payton, Female Human Rogue 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)14 (+2) 9 (-1)9 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 9
Languages Common, Aquan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. 1 Simple lock.


Social Check DCs


Halimath Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. His hair is auburn, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Criminal record, Enemies. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Halimath Hanali, Male Half-Elf Cleric 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp.


Social Check DCs

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