Eiravel Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a violet cloak and cross-gartered brown stockings. He wears a top hat to hide his balding. He wears large thick round spectacles.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.
History: He is the product a well kept family trust fund and as such has never really known need. Eiravel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Eiravel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: To be a Armorer again; and he has money and likes to spend it
Ideals: Pacifist. Flaws: Shy. Bonds: Rich, Criminal record, Job. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. Silver chalice with lapis lazuli gems (130 gp).
Nora Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her head has been shaved. She has gray eyes and a brown hat with a red feather.
Personality: Nora wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her relatives are trying to arrange a marriage
Ideals: Disciplined, Fighting. Flaws: Ugly. Occupation: Marshal
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 5000 cp. Golden yellow topaz (200 gp).
Five Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her orange fur has been sun bleached extensively. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Five lived on a farm with her mother, near the main road leading to a nearby town. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.
Motivation: She is wracked by social anxiety.
Ideals: Philantrophist. Flaws: Addict, Fearful. Bonds: Family. Occupation: Bowyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Breastplate.
Duvamil Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears baggy tan pantaloons and a brown scarf. Her white hair, when down, is lengthy. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Duvamil speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great joy in being the best Fisher in town.
History: She comes from a rich western family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.
Motivation: Wants to open a new tavern.
Ideals: Impeccable, Fighting. Flaws: Addict. Bonds: Job, Rich. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 300 sp. Golden yellow topaz (200 gp). 1 Masterwork Thieves’ tools.
Griselda Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this western woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.
Personality: Griselda is depressed about a lot of things. She tends to be a nihilist. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Griselda lived on a farm with her father, near the main road leading to a nearby town. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Due to her spouse's obsession with being a Brewer they were divorced and she won custody of their daughter. She worked as a Masseuse, and she later adopted a second daughter.
Motivation: To reunite with her absent father; and regain custody of her daughter
Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Attractive, Family. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 1 Average lock. 1 Bullseye lantern. 1 Good lock.
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