Ekemon Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, blue shirt, and violet tie. He is physically well-built. His hair is brown and very short. He has several tiny emerald earrings on each ear.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Antagonistic. Bonds: Rich, Military, Slave, Religious. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 4000 cp. Zircon (40 gp).
Art In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has moderate length black fur. He has a dull look in his yellow eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has worked as a Masseuse like his father before him.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Justice. Bonds: Job, Criminal record, Religious. Occupation: Masseuse
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp.
Tree Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown tunic with white highlights, and long black pants that bunch up around his shoes. He has styled his lavender fur well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered
History: Tree was born in the west. At a young age he loved to build and create. He found a children's book about a Tabaxi Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and to be a courier again
Ideals: Logical, Persistence. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Body Guard
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 110 gp. 1 Silk rope.
Sun Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a brown vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a small hat to hide his balding. His eyes are a pleasant green.
Personality: Eccentric and domineering, Sun will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sun is combative with any and all who dare try his patience in the slightest.
History: Born to a pair of adventurers, Sun grew up listening to his mother's many stories. Sun abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Adventurer. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Helgret Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. She has a slight overbite and is overall scrawny. Her chestnut hair is singed and shortened. Her eyes are brown.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has all her life been fascinated with poetry.
History: Born in the south her family was never financially stable. After coming to the age of reason, Helgret took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her poetry dream.
Motivation: To get a good night's sleep.
Ideals: Artistic, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Ploughman
Voice: Posh accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp. 1 Banded mail.
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