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NPC Generator

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Advanced [show]


Hunter Stratford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with deerstalker hat. His silver hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Terse. Bonds: Nature, Job. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Hunter Stratford, Male Human Fighter 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gerard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear grey tank tops with tan pants. He keeps his auburn hair in a flapper bob. His green eyes peer out from beneath his feathered grey hat.

Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments

History: He was born in the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted martial powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Gifted. Flaws: PTSD. Bonds: Immigrant, Religious. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Gerard Cholmondeley, Male Human Commoner 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Frouse Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is white and curly. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he is greedy

Ideals: Justice, Gifted. Flaws: Ugly, Disease, Addict. Bonds: Rich. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Frouse Scheppen, Male Gnome Commoner 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Lilith Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are a pleasant white.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a ruthless business woman, a trait she acquired from her mother.

History: The child of western immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Many giants want her driven away; and her spouse's relatives view her with great suspicion

Ideals: Disciplined, Entrepeneur. Bonds: Immigrant, Family, Enemies. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Lilith Quiet, Female Tiefling Expert 3
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)16 (+3) 16 (+3)17 (+3)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Goblin, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp.


Social Check DCs


Symma Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a lot of dark rich colors, with gold accents. Her golden hair is still thick. Her hazel eyes are slightly larger than normal.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is afraid of women and trembles around them

History: Born to a pair of adventurers, Symma grew up listening to her father's many stories. Symma abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now spends her time doing works of charity.

Motivation: She wants to meet her childhood hero.

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Attractive, Adventurer. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Symma Rofferton, Female Gnome Commoner 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Aquan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs

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