Salanop Welber, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is typically in her Miller uniform. Her moppish chestnut hair is in a traditional bowl cut. Her thin eyebrows rest above her beady amber eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She misses her home and complains about the freezing weather, even in summer.
History: Salanop was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 8 years.
Motivation: Further expansion of business; and balancing her hectic life and new miller responsibilities is difficult
Flaws: Ugly, Secretive. Bonds: Job, Immigrant. Occupation: Miller
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 70 gp.
Shifting Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has no fur. She wears a mask on her face.
Personality: A skeptical and narcissistic woman, Shifting's first love is herself. Her second love is also herself. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Gifted from a young age, Shifting studied abroad. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now owns her own business.
Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day
Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp. Amber (70 gp). 1 Masterwork Heavy wooden shield.
Murook Law, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Beneath her clothing is a huge mess of scar tissue. Her moppish white hair is in a traditional bowl cut. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She acts crazy and hedonistic. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Sold as a small child to a necromancer, Murook was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is currently in port desperately looking for someone to get her out; and wants a kiss
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Slave, Mentor. Occupation: Hunter
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 290 gp. Amber (120 gp). Red spinel (120 gp). Chalcedony (50 gp).
Therlin Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light grey in addition to tight pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a colorful flower in her golden hair. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has set out to sabotage the competition.
Motivation: Sabotage a competitor; and meet up once more with her childhood friend
Flaws: Depressed. Bonds: Attractive, Adventurer, Criminal record, Rich, Job. Occupation: Ruler
Voice: French accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Ignan, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Clerebold Stafford, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. He is portly but not overly obese. His long silver hair is drawn into a two foot long braid. His eyes are a pleasant amber.
Personality: He has always had a great fascination with Tabaxi culture. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his spouse's relatives view him with great suspicion
Flaws: Racist. Bonds: Immigrant, Family, Adventurer, Criminal record. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Backpack.
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