Gynnie Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She typically wears red cloth garments or leather armor. She is an epitome of beauty. She keeps her brown hair in a flapper bob. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She always tries to repair and not replace. It was this mentality that drove her into the Jeweler business.
History: Gynnie was born with her mother's beautiful face. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has decided she is irredeemable.
Ideals: Persistence, Entrepeneur. Flaws: Emotional. Bonds: Attractive, Criminal record. Occupation: Jeweler
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Jane Yeardley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting clothing which further accentuates her frame. Her red hair is slicked back into a classic pompadour. She has a dull look in her brown eyes.
Personality: She will rave to anyone who will listen. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city she treasured whatever gifts she got. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is wracked by social anxiety; and she is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Insane, Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp.
Mantus Rage, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is knotted and matted. His eyes, though not visible through his cowl, are red.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Sold as a small child to a necromancer, Mantus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Bonds: Enemies, Slave, Mentor, Adventurer. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 3100 sp.
Dean Rodney, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, grey, dusty cloak. He is muscular with a powerful set of arms. He is bald on top and has large white tufts of hair around his ears. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Actor. He is untrained/undisciplined, which makes him dangerous.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Insane. Bonds: Job, Slave. Occupation: Actor
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 400 sp.
Unvera Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'0" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her left leg appears badly burned and disfigured. Her golden hair, when down, is lengthy. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She dislikes all the random violence that takes place in the north. She does not believe in violence as a means to an end. She is a dedicated Assassin but believes her peers are too gung-ho.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Terran, Abyssal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
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