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NPC Generator

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Advanced [show]


Gerbo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear ponchos typically of a light tan in addition to tight pants. He has a long red beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: He got into the Brewer business at a young age. He was an apprentice working in his mother's forge. He has worked as a Brewer like his mother before him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Guardian, Job. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Gerbo Ironhide, Male Gnome Commoner 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 pp. 1 Half-Plate.


Social Check DCs


Gynnie Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears white leather gloves, a white jacket, and tight pants. She has a long white ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are brown.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised in a forest tribe. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She now owns her own business.

Motivation: Sabotage a competitor; and to find somewhere to settle down

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Nature, Job. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Gynnie Honeypot, Female Halfling Cleric 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)8 (-1) 17 (+3)15 (+2)
Skills Religion +1, Stealth +6
Senses Passive Perception 13
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 50 gp.


Social Check DCs


Pelt Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown fur. He usually wears his pastel robe and has his hammer always slung over his shoulder. He has a hunchback. His brown fur is singed and shortened. His eyes are blue and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Pelt was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Pelt Of Clay, Male Tabaxi Bard 2
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 50 gp.


Social Check DCs


Ellywick Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears rags and sports a simple walking cane. She wears a top hat to cover her moderate length golden hair. She has brown eyes and a tan hat with a pastel feather.

Personality: Abrasive and pushy, she has a hard time making friends. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a Butcher, her mother struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the north, certain she would find work there.

Motivation: She's looking for her big break; and many giants want her driven away

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer, Immigrant, Enemies. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Ellywick Tarkelby, Female Gnome Commoner 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: A roughly beaten golden orb (100 gp). Solid gold idol (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Efferil Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He has moderate length brown hair. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Sellsword profession.

History: Efferil hails from a village terrorized by dire rats. A few years later when the north was not economically sound they moved to his current location. He has achieved small success as a Detective.

Motivation: He feels threatened by others; and someone believes him a fraud

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Enemies, Immigrant. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Efferil Casilltenirra, Male Elf Sorcerer 2
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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