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Advanced [show]


Curran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Engraver uniform. His hair is always cut to a buzz. His eyes are a pleasant brown.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Curran grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Curran. He then took over the family business and is one of the better Engraver for hire.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease. Bonds: Job, Criminal record, Attractive, Rich. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Curran Tealeaf, Male Halfling Warrior 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Diggory Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting brown shirt and pants. He keeps his black hair in a flapper bob. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly, Addict, Terse. Bonds: Adventurer. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Diggory Windsor, Male Human Bard 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 13 (+1)17 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 sp.


Social Check DCs


Nutae Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His hair is long and auburn with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Addict. Bonds: Enemies, Adventurer, Criminal record. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Nutae Holimion, Male Half-Elf Barbarian 4
Medium (5'5") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Rhodochrosite (9 gp). Banded agate (9 gp). Malachite (9 gp). Freshwater pearl (9 gp). 1 Minor magic item.


Social Check DCs


Artin Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a robe, a symbol of death around her neck, and a spear on her belt. She keeps her long auburn hair kept up in a rat tail. Her ears are large.

Personality: She is fixated on the number 83. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane, Disease. Bonds: Military. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Artin Ironfist, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 320 gp. Golden yellow topaz (600 gp). Sard (20 gp). Chrysoprase (20 gp).


Social Check DCs


Daar Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a slight overbite and is overall scrawny. Her brass crest is still thick. She wears round tiny glasses practically rammed into her face.

Personality: Cocky and sure of herself, she believes she is the best Sellsword born in the past three hundred years. She never wears the same outfit twice, unless she absolutely has to.

History: When she was but 3 years old her parents immigrated from the north. A gifted student she started as a Butcher, but she got bored and became a Sellsword. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Ideals: Artistic, Logical. Bonds: Job, Immigrant, Criminal record. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Daar Skaarzborroosh, Female Dragonborn Adept 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp.


Social Check DCs

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