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Advanced [show]


Veit Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fancy brown suit. He is an epitome of beauty. He wears his white hair up. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better trade route.

Motivation: Money/treasure; and to reunite with his old friends

Flaws: Addict, Insane. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Scribe

Voice: Cold and demanding tone

Attributes [hide]

Veit Frostbeard, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Thorpe Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He is bald on top and has large silver tufts of hair around his ears. His thin eyebrows rest above his beady amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thorpe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Opinionated. Flaws: Ugly, Fearful. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thorpe Goodbarrel, Male Halfling Monk 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp. Deep green spinel (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerbo Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. His violet eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments

History: The child of a Seamstress, who enjoyed hunting, Gerbo was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerbo took refuge in the large cave and found the beat up trident and armor he uses now. He was granted psionic powers by his dying brother.

Motivation: To reunite with his absent father.

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Poor, Nature. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Gerbo Maekkelferce, Male Gnome Monk 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Athletics +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs


Manea Pandaemonium, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'7" eastern woman, she is renowned for her bright black dresses and hats. Her purple hair is singed and shortened. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Manea hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: When she was but 3 years old her parents immigrated from the east. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her divine talents. She left for the east, certain she would find work there.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Artistic, Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant, Rich. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Manea Pandaemonium, Female Tiefling Aristocrat 2
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 15 (+2)19 (+4)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 200 gp. Lapis lazuli (13 gp). Red-brown spinel (100 gp). Eye agate (13 gp).


Social Check DCs


Sarah Wedgwood, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a long, brown, dusty cloak. She has moderate length white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She believes the world needs to unite to get rid of orcs once and for all.

History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A few years later when the west was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic. Bonds: Attractive, Job, Enemies, Poor, Immigrant. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sarah Wedgwood, Female Human Monk 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 9 (-1)15 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Silver holy symbol.


Social Check DCs

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