Gorgûm Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'7" and wears black leather gloves, a black jacket, and tight pants. His hair is black and curly. He tend to wears goggles to shield his eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the east, but his parents moved at a very young age to the south. Gorgûm was born on a far eastern plains where he grew up under the tutelage of his father, an expert Bather. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Hedonist, Insane. Bonds: Attractive, Immigrant, Adventurer. Occupation: Bather
Voice: High pitched, excited
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 7 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. 1 Masterwork Light steel shield.
Callie Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is generally well dressed albeit a few years behind the times. Her hair is long and blonde with streaks of auburn, and is pulled back with small red clips. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She enjoys reading and quiet.
History: Her mother raised her in a mountain cabin. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Assassin.
Motivation: To share knowledge with the world; and to be a map maker again
Ideals: Logical. Bonds: Attractive, Job, Nature, Slave. Occupation: Assassin
Voice: Raspy
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Theobald Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. With a patchy auburn beard and wild auburn hair. His green eyes dart from person to person to random spaces in the air.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and to end his boredom
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Bowyer
Voice: Posh accent
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Giant, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 4 Holy water.
Theobald Melancon, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a brown and yellow handkerchief worn on his left side. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Theobald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the west his family was never financially stable. He was an apprentice working in his mother's forge. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and he is content
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Military, Poor, Job. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
John Gladstone, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is typically in his Ploughman uniform, and is pretty ugly. With a patchy silver beard and wild silver hair. He wears round tiny glasses practically rammed into his face.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: John hails from a village terrorized by drow. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Ploughman.
Motivation: He wants revenge against drow; and revenge
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies, Poor. Occupation: Ploughman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Black pearl (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
